Paris: La Cite De La Lumiere

Publication details: Devir Summary: Paris is a two-player board game by Jose Antonio Abascal infused with Parisian aesthetics by the boardgames artist Oriol Hernandez. The game is set in late 19th century Paris during the 1889 Exposition Universelle, or worlds fair, when public electricity was a hot topic. Electricity spread throughout the city, creating todays beautiful nocturnal Parisian streets and coining Paris nickname La Cite de la Lumiere, the city of lights. The most well-lit buildings are admired more highly by passers by. In the first phase, players can either place tiles or grow their reserve of buildings. The cobblestone tiles are divided into 4 random spaces, their color, their opponents color, a streetlight or a mixed-color space where either player can build,. Then, in the second phase, players build on top of their color or the mixed spaces, in effort to position their buildings as close to as many streetlights as possible. More streetlights solicit more adoration and points. The player with the best lit buildings steals the hearts of Parisian pedestrians and wins the game.
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Paris is a two-player board game by Jose Antonio Abascal infused with Parisian aesthetics by the boardgames artist Oriol Hernandez. The game is set in late 19th century Paris during the 1889 Exposition Universelle, or worlds fair, when public electricity was a hot topic. Electricity spread throughout the city, creating todays beautiful nocturnal Parisian streets and coining Paris nickname La Cite de la Lumiere, the city of lights.

The most well-lit buildings are admired more highly by passers by. In the first phase, players can either place tiles or grow their reserve of buildings. The cobblestone tiles are divided into 4 random spaces, their color, their opponents color, a streetlight or a mixed-color space where either player can build,.

Then, in the second phase, players build on top of their color or the mixed spaces, in effort to position their buildings as close to as many streetlights as possible. More streetlights solicit more adoration and points. The player with the best lit buildings steals the hearts of Parisian pedestrians and wins the game.

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