Smash Up

Publication details: Alderac Entertainment Group 2012Summary: 2-4 players Ages 12+ 45 minute play time Smash Up, designed by Paul Peterson, is the Shufflebuilding game from Alderac Entertainment Group. In Smash Up players draft two faction decks, such as pirates, ninja, robots, zombies, and more, and combine them into a force to be reckoned with! When the game begins, players take turns drafting one of several faction decks. Once each player has two decks, they shuffle them together, combining their distinct abilities into a unique 40-card deck. A random selection of Base cards are dealt to the table, and players use their decks to attempt to have the most power on a base when it is scored. It may sound simple, but how simple is it when the Zombie-Ninja deck Assassinates your minions then creates an Outbreak, loading the Base with minions from their discard pile? Or when the Pirate-Dinosaurs Full Sail onto the base with the mighty King Rex, whose massive power dwarfs that of other minions? Each combination gives a different experience, Pirate-Aliens play very different than Pirate-Zombies, and with 8 factions in the base set there are 64 combinations to try out and every expansion set increases the options exponentially!
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Item type Current library Call number Status Date due Barcode
Board Game Davis Cards & Games
C.2.4 Available 729220055019

2-4 players
Ages 12+
45 minute play time

Smash Up, designed by Paul Peterson, is the Shufflebuilding game from Alderac Entertainment Group. In Smash Up players draft two faction decks, such as pirates, ninja, robots, zombies, and more, and combine them into a force to be reckoned with!

When the game begins, players take turns drafting one of several faction decks.

Once each player has two decks, they shuffle them together, combining their distinct abilities into a unique 40-card deck.

A random selection of Base cards are dealt to the table, and players use their decks to attempt to have the most power on a base when it is scored.

It may sound simple, but how simple is it when the Zombie-Ninja deck Assassinates your minions then creates an Outbreak, loading the Base with minions from their discard pile?

Or when the Pirate-Dinosaurs Full Sail onto the base with the mighty King Rex, whose massive power dwarfs that of other minions?

Each combination gives a different experience, Pirate-Aliens play very different than Pirate-Zombies, and with 8 factions in the base set there are 64 combinations to try out and every expansion set increases the options exponentially!

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